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Slayer is an attribute that some units have, and can gain through various means.

Swordsmen have Slayer: Archers
Pikemen have Slayer: Cavalry
Archers have Slayer: Flying Cavalry
Paladins have Slayer: Undead
Heroes can grant Slayer: Undead

When a unit with Slayer attacks it’s prey, it gains +5 to it’s attack. In the event of ranged attacks, the attack deals an additional 10 damage, after defense is calculated, thus guaranteeing a minimum damage of 10.

It is not possible to “stack” Slayer. If a unit somehow gets the same type of slayer twice, it still only counts once.


TactHex: Blue Ananvil Ananvil