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Heroes are made with the Hero Creation rules.

There are three different paths, in order to take abilities from a path you must take the root ability listed as a prerequisite. There may also be advanced paths which unlock advanced abilities. Unless otherwise specified abilities cannot be taken more than once and abilities identical to other rules anywhere in the game do not stack.

Unless otherwise specified, a Hero has the following stats:

Attack: 3d10+1
Defense: 3d10+0
HP: 15
Move: 2
Slayer: None
Predator: None

At the player’s option, when creating their hero, it may be Undead.

Leaders of men, be they nobility or common warlord, Leaders enhance the abilities of those near them.

Vile creatures summoned from dark places or one man armies, one thing is constant, these are monsters, not mere men.

Wielding power that few even know exist, the abilities of Mages are numerous and difficult to comprehend.


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